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A look back at EGX 2022
I’ve been going to EGX for many years now and last year was a lot to improve on but I let them off cause of the global panini (covid-19) which affected a lot of things. If I’m honest, I quite liked last year as there was plenty of space to move and my anxiety wasn’t too triggered but the amount of space available to walk through was due to a lot of games developers not being there.
That being said, this year, again held at London Excel Centre, I expected a much bigger event with all the trimmings that previous years prior to the global panini, with all explosion and excitement that this event deserves. What EGX delivered this year was a mixed bag for me.

I always feel like I should make a disclaimer when I talk about EGX that I’m not really a gamer, don’t get me wrong, I do play games when I can. In fact, my nephew and I always play video games, playing games such as Mario Kart, Bomberman, and Mario Party, and I last big triple-A game I played was Cyberpunk 2077 on Google Stadia.
What I expect to see at these events are all the big up-and-coming games on display from all the gaming studios such as Microsoft, Sony, Nintendo, etc. I know this event isn’t a Mecca for cosplayers to descend to show off their cosplay but usually, a good mix of cosplay can be seen and usually a good warm-up for the next event on my calendar, MCM London.

My initial impression when I arrived was that the crowds have returned, I immediately whipped a mask on my face. At the front of the entrance was the indie games section which was good to get people to look at these games before queuing up for the triple-A games and major studios…well, I say that there were hardly any stands which to me were the big games you want to try out. You can feel that absent from these studios not being there. I did see a Nintendo stand which prior could play their games, but games that are already out to purchase. There wasn’t even a Virgin Media stand in which they usually showcase a game, for example, last year they were promoting Fall Guy and had a travelator that people could have a try going up on.
I don’t like to wait to play games, so decided to go on games that had short wait times or immediately could start playing. I spent most of my gameplay playing as many VR games and boy I want to get one for myself. I even saw a monitor which protected a 3d image without needing glasses, blown away by that technology.

Regarding the cosplay, as mentioned before, there weren’t many to be found as Thursday and Friday are still work days and many people either decided to come at the weekend where the cosplay competition was held or weren’t able to get the time off work. It was nice to walk around an event and at the stands as I hardly get to do that when at comic con events as I’m taking photos. I did take photos of cosplayers, it was great to see such a variety of cosplays who wanted to show off at this event, and can’t wait to upload them for everyone to see.
The ultimate question is, would I be coming back to this event next year? I think I will but I probably won’t go from Thursday to Saturday but for two days Friday and Saturday. Though I’m not a gamer, I can see why a few people who I spoke to were disappointed at this year’s event. Though it was a huge improvement from EGX 2021, EGX 2023 can easily better itself. This is an event I can see its value and why people do go and I hope it continues to bring people to the event.
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